Run, Chase n'Kill
Run, Chase n'Kill is a game that is being built by Onur Ozan Sahin, Efe Orak, and Onur Dincol. It is a multiplayer, cross platform 3D game where you and your only opponent try to finish first in a map full of obstacles and some power ups.
How to Play
When a player searches for a game, an opponent gets selected from the pool of searching players. After they match up, the game objects get loaded and game starts.
Players start running automatically after 3 seconds of waiting phase. They can swipe their screens in order to switch lanes, while running. Obstacles show up while players are running, and some power ups spawn randomly for them to pick up. Power ups give users Fast Run to go faster, a Banana to leave behind, and a Magic Potato to throw it to their opponent.
Environment
Map: Players run in a circle map tiled with trees, grass, and rocks; covered in a cloudy sky.
Road: It is a designated circle tiled with grass, and 1 unit above the surface.
Obstacles: Obstacles are little rocks spread in the road, causing players to slow down.
Power Ups
Fast Run: Player can run 1.5 times faster when use this power up.
Banana: Player can leave it behind to slow down their opponent when they steps onto it.
Magic Potato: Player can throw the potato to their opponent, making them slow down. The Magic Potato hits the target automatically when the opponent is in the specified range (Range is not yet determined).
Characters
Takunya: A wooden sabot-flipflop that has two legs, and a saggy nose that looks alike with Squidward from Sponge Bob animated series.
Semsi: An umbrella that uses its stalk as its only leg, and hops on it to move forward.