Kinect 3D Scanning: Difference between revisions

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There two product families of the device. Both (Xbox, Windows) versions of the device can work with the software that was developed for this project. There are two ways to connect the first version of the device to a computer with a Unix, Linux or a Windows operating system. They are:
There two product families of the device. Both (Xbox, Windows) versions of the device can work with the software that was developed for this project. There are two ways to connect the first version of the device to a computer with a Unix, Linux or a Windows operating system. They are:
<ul>
<ul>
<li>open kinect (http://openkinect.org/)<li/>
<li>open kinect (http://openkinect.org/)
<li>OpenNI (http://75.98.78.94/)<li/>
<li>OpenNI (http://75.98.78.94/)
<ul/>
</ul>
Both methods (drivers) were tested before the initial prototype of the software. OpenNI driver is found to be more appropriate.
Both methods (drivers) were tested before the initial prototype of the software. OpenNI driver is found to be more appropriate.

Revision as of 19:07, 14 May 2012

Description

This page provides all of the information about 3D scanning project which was started as part of the Virtual BU project to provide an easier way to scan objects and import them to the virtual museum. Selected device for the objective is a Microsoft Kinect device that is made for Microsoft Xbox game console.

Device

There two product families of the device. Both (Xbox, Windows) versions of the device can work with the software that was developed for this project. There are two ways to connect the first version of the device to a computer with a Unix, Linux or a Windows operating system. They are:

Both methods (drivers) were tested before the initial prototype of the software. OpenNI driver is found to be more appropriate.